The developer owns the listing
The app was published under the agency’s Apple or Google account, so moving supplier means a store transfer — or a new listing without your reviews and users.
Mobile app development company · UK
We build iOS and Android apps for UK businesses and startups, and quote for everything an app needs — not just the screens: the backend and admin panel, analytics, accessibility, store submission and the OS updates that arrive every year. Cross-platform or native, the choice is explained in writing.
Choosing an app partner
Apps rarely fail because a screen was built badly. They fail because the quote, the ownership or the plan for next year was wrong from the start.
What to agree before you sign
The app was published under the agency’s Apple or Google account, so moving supplier means a store transfer — or a new listing without your reviews and users.
The backend, admin panel and hosting were left for “phase two”, so the app launched unable to support the business behind it.
A new iOS or Android version and a store SDK deadline arrive, and the app that was “finished” needs paid work to stay on sale.
An unusual framework, no tests and no documentation mean every new developer starts by reverse-engineering the app.
Screenshots and status reports, but no test build on your own phone until the end — when changes are most expensive.
Payment, login and privacy rules looked at the week before launch, when fixing them means redesigning a whole flow.
Who it is for
The buyer changes what matters most — speed to launch, integration with existing systems, or evidence for a compliance team.
A focused first release on both platforms, with analytics in place so the next round of funding or features rests on real usage.
An app connected to the booking system, shop, CRM or database you already have — not a separate island of data.
A mobile companion to your web app that shares its API and, with React Native, some of your team’s TypeScript skills.
Field, warehouse or care apps on company phones, where offline use, device management and security policies matter.
Fintech and health apps where strong authentication, audit trails and data protection evidence are part of the brief.
An app that is late, unstable or stuck in review — audited, recovered and stabilised before anything new is added.
Platform decision
The right answer depends on your users, your features, your budget and who will maintain the app in three years’ time. We put the recommendation and the reasons in writing during discovery.
One TypeScript codebase for iOS and Android with native components. Often the natural choice when your web product is built in React, because skills and some code carry across.
One Dart codebase that draws its own interface, so a strongly branded, animated design looks the same on every phone. A good fit when design consistency matters most.
Separate native apps for iOS and Android. Worth the extra build and upkeep when the app leans on device hardware, background processing, demanding graphics, widgets or watch apps.
What you get
Cheap app quotes are often cheap because half the product is missing. Ours list the whole system, so you can compare like with like.
Authentication, business logic and data storage behind a documented API, hosted in your own cloud account.
A web back office to manage users, content, orders and support queries without asking a developer.
Permission requested at the moment it makes sense, messages users opted into, and preferences they can change themselves.
Onboarding funnels, feature use and crashes by device and OS version — so you know what to fix and what to build next.
VoiceOver and TalkBack support, larger text sizes, contrast and touch-target sizes checked on physical phones.
Listings, privacy details, reviewer notes and any resubmissions, with review time built into the launch plan.
Typical timeline
An example for a focused first release of a cross-platform app with a backend and admin panel. Your own plan is dated after discovery.
An illustration, not a promise. Scope, integrations, store review and how quickly decisions are made all move the dates — you get a dated plan with milestones before the build starts.
Users, devices, core journeys, integrations and the store rules for your payments and logins — ending in a written platform recommendation and a fixed quote.
Scope, platform choice and quote
A clickable prototype of the core journeys, tried on iOS and Android devices, with permission prompts, empty states and errors designed properly.
Tested prototype
Two-week sprints, each ending in a build you install through TestFlight or Google Play testing, with the backend and admin panel growing alongside.
An installable app every sprint
Listings, screenshots, privacy details and reviewer notes prepared, both stores submitted, feedback answered, and a staged rollout watched through crash reports.
Live on both stores
New iOS and Android versions tested in beta, store SDK deadlines met, and libraries and security patches kept current.
An app that stays on sale
Running costs
An app is never finished in the way a brochure is. Apple and Google release major OS versions every year, and both stores periodically raise the SDK versions apps must be built against. Miss the deadline and you cannot ship updates — and on Google Play, apps that fall too far behind stop being offered to new users on newer phones.
Around that sit the running costs: Apple’s annual developer membership, Google Play’s one-off registration fee, hosting for the backend, and services such as push notifications, maps, analytics or identity checks, some of which charge by usage. None is large on its own; together they belong in the business case.
Then there is upkeep. React Native, Flutter and native libraries move on, security patches arrive and new phones change screen shapes. We set out a maintenance budget with you before launch — a retainer, or hours drawn down when needed — so an OS update is a scheduled task rather than an emergency.
How we work
Our seven stages, with the mobile work — devices, store rules, release tracks — inside each one rather than bolted on at the end.
Who the users are, which phones they carry, what must work offline, and which store rules apply to your logins, payments and data — settled before anything is designed.
Written platform recommendation
Version one cut to the journeys that matter, the backend and admin panel scoped with it, and a fixed price that includes store submission and a maintenance estimate.
Scope and fixed quote
User journeys, wireframes and a clickable prototype, alongside the architecture, data model and integration plan that will carry it.
Prototype and architecture decisions
Sprints in which the app, backend and admin panel grow together, with code review on every change and a test build on your phone at the end of each.
A test build every sprint
Real iOS and Android devices, older OS versions and poor connections, VoiceOver and TalkBack checks, and automated tests on the journeys that earn you money.
Device test report
Production deployment with monitoring, backups and a rollback plan, followed by a handover of code, credentials and documentation.
A live, documented product
OS betas tested every year, libraries upgraded, crashes fixed and features added — on a retainer, by the hour, or handed over to your own developers.
Maintenance plan or handover
Engagement models
A discovery sprint settles platform, scope and price. The build is then a fixed-price project — or, for a longer roadmap, dedicated mobile developers working in your sprints.
From £2,000 fixed fee
You have an idea or a problem, but not yet a scope you would trust a quote against.
Quoted after discovery
A defined build — an MVP, a rebuild or a feature set — with milestones and a fixed budget.
From £2,900 per developer / month
Ongoing roadmap work where you want named engineers inside your own sprints.
Prices are in GBP. Every estimate is confirmed in writing after a discovery call — the figures above are where engagements start, not a quote.
Relevant work
A money transfer app, a fitness tracker and an online pharmacy. Each case study covers the brief, the approach and the stack.
All case studiesMobile-first money transfer and card app for a cross-border fintech.
Fitness app for workouts, nutrition logging and progress tracking.
Online pharmacy and lab-test booking app with prescriptions and delivery.
Evaluating app developers
Put these to every company on your shortlist. Here is how we answer them.
Yours. We publish under Apple and Google developer accounts registered to your organisation, and help you set them up if you do not have them yet.
We write down why we recommend cross-platform or native for your app, and what the other option would cost.
From the early sprints, through TestFlight and Google Play testing — and again at the end of every sprint.
The backend, admin panel, hosting set-up and store submission are all listed; third-party running costs are estimated separately.
New versions are tested in beta, against a maintenance budget agreed before launch.
Yes. Mainstream frameworks, tests, documentation and code in your repository make handover straightforward.
The engineers building your app, on UK business hours. Our team is based in the UK and India, and your contract is with a UK company.
FAQs
Straight answers on scope, cost, timelines and how we work. If yours is not here, ask us directly.
Mostly because they include different things. One covers the app, backend, admin panel, testing on real devices and store submission; another covers the screens and assumes the rest exists. Ask each supplier to list what is excluded, and whose accounts the app will be published under.
A discovery sprint starts from £2,000 and ends with a written scope, a platform recommendation and a fixed quote for the build, billed by milestone. For a continuing roadmap after launch, dedicated mobile developers start from £2,900 a month each.
Yes, once the scope is written down — which is what the discovery sprint is for. If you want to change scope during the build, we price the change before doing it, so the total never moves without your agreement.
Register both as your organisation rather than as an individual. Apple and Google both ask organisations for a D-U-N-S number, which can take a while to arrive, so it is worth starting early; personal Google Play accounts also face extra testing requirements before an app can go live. We walk you through it, then work as users on your accounts.
If the app is your core product and you will need mobile engineers for years, building an in-house team makes sense — and we can hand over to them when you do. Until then, a partner gives you iOS, Android, backend and QA skills without recruiting for each one.
No. We work remotely on UK business hours, with video calls, shared boards and test builds on your own phone every sprint.
Often, yes. We start with an audit of the code, backend, crash reports and store status, then tell you honestly what is worth keeping. If the store accounts or signing credentials sit with the previous developer, we help you recover them before anything else.
A product owner who can make decisions quickly, access to any systems the app connects to, brand assets and content, and people willing to try each sprint’s test build. Quick feedback on those builds is what keeps an app project moving.
Store fees, backend hosting and any usage-based services, plus maintenance for new OS versions, SDK deadlines and security patches. The amount depends on the app, so we estimate it in the proposal and agree whether it runs as a retainer or as hours drawn down when needed.
It should, and we plan for it from the first prototype: VoiceOver and TalkBack labels, support for larger text sizes, sufficient contrast and generous touch targets. WCAG 2.2 AA is a useful benchmark for apps too, and we test key journeys on physical devices with assistive technology switched on.
Start a project
Tell us who the app is for, what it must do and what exists already. We will reply with questions, a first view on cross-platform versus native, and what a sensible first release would include.
What happens next
Techsleight Labs is a trading name of Krapton IT Consultancy.
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